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AVALANCHE

What is Avalanche?

My roles

â–º Gameplay Designer

â–º Project management

Avalanche is a single player time attack game, set on a desert mountain.

 

The main character, Tae, must use their earth magic to propel their rockboard forwards as fast as possible and to shape the very path they're racing on.

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Your goal is simple: Make it to the end – fast!

Credits

Design

Viktor Uppman

Mikey Filhage

Art

Cecilia Örnholt

Oskar Westberg

Petronella Olanders

Pontus Ranefjärd

Programming

Anton Nilsson

Katrine Olsen

Martin Larsson

My work on Avalanche

In the nine-week project of Avalanche, I was in charge of gameplay design and project management.

 

My day-to-day tasks included tweaking gameplay and level design where needed. For the project management, I made sure that the group stayed on track with the planning for the project and acted as the SCRUM master.

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